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![]() ![]() ![]() Developer: Tri-Ace Publisher: Sega Platform: PS3, XB360 ESRB: RP - T+ "When you turn you back on God, This Story tell's the Beginning" Story synopsis: ![]() Resonance of Fate is set in the distant future, where the Earth has undergone an environmental disaster. The environment has been contaminated by poisonous gases where humankind's inability to adapt has almost resulted in its extinction. The survivors of this disaster built an underground purifying device at Basel, cleansing the air and the surrounding area. Civilization began to reform around Basel itself, building a city around the tower. The upper classes live in luxury at the top of Basel while the lower classes inhabit the slums around the base and stem of the tower. All is well at Basel for years after until one day, when the purifier begins to malfunction. Key Features:
"Those Caught in the web of Fate" - Characters - Zephyr ![]() A 17 year old young man and the main protagonist of the game. An orphan born and raised in childcare facilities, Zephyr possesses a tough outlook on life, claiming "the fact that he lives is proof there is no God". In his late teens, he is scouted by Vashyron to work for his Private Military Firm (PMC), beginning his life as a mercenary soldier. In gameplay photos Zephyr is often seen using a pair of sub-machine guns. Subject #20 ![]() A 19 year old girl who was raised in a research facility, No. 20 is the result of a series of test experiments. Her body has been biologically controlled to expire on her 20th birthday. Knowing that she has only a year to live, the girl escapes from the facility, intending to defy her inevitable fate. Vashyron ![]() A 26 year old man who previously served in the military, Vashyron opened his own PMC to earn his living. During an assignment to suppress teenage rioters, he encounters Zephyr, and invites him to join his company. Vashyron was once a subordinate under the cardinal during his military days, and was the only survivor of his squad in a big scale skirmish. He appears to favor handguns. Reanbell/Leanne ![]() A beautiful 21 year old young girl with blonde hair. She came close to losing her life due to a certain event by the time she first met protagonist Zephyr, and joins Vashyron's PMC. In battle she uses incredibly agile movements. - BATTLE MECHANICS - tri-Attack-Battle system The game utilizes what is known as the tri-Attack-Battle system or officially t-A-B for short. The battle system is a semi-realtime battle system which means that it is a mixture of a real-time and turn-based battle system. The game consists of battle elements such as command battles and action battles. Players start the battle by selecting one of the player's characters to control, following which the player takes direct control over the character. The player can then move the character around and attack a target of choice, the character's move ends when the player's attack is over. Enemies are also able to move while the player's character is moving and would usually attack only the character being controlled by the player. ![]() Players are able to move about the battle field freely, though they have the choice to create predefined paths for their character to follow. While moving along the predefined path, characters gain access to Invincible attacks, which cause the player to be invincible as the attack is being carried out. However the use of these invincible attacks requires the use of an item known as the Invincible State gauge, the item is an essential element in battle and is earned through a variety of methods such as dealing a certain amount of damage to enemies. Characters can also defend themselves through various methods such as jumping which can be used to avoid enemy attacks or obstacles. Even while jumping in the air, characters are able to unleash a special attack which may result in certain stylish actions. Weapons in the game can also be easily customized by using items earned by defeating enemies, these items can be further developed into an enhancement item such as a scope or additional ammunition for the weapon. ![]() Players can restart any enemy encounters if they are defeated during battle, hence battles have been made more difficult so as to make battles more challenging. Players are also able to suspend and save the game anytime during the game. It is also possible to save the game during battles so as to allow players to enjoy the game at any time without time limitations. Leveling up! ![]() All the weapons, be they Handgun, Machinegun or Grenades have Proficiency Level attached to them. Inflicting damages on your enemies with a particular weapon will increase its level and this has direct effects on the character�s level, which is the tally of all three weapon levels. For example, if the level of Handgun, Machinegun or Grenades of your character is the same at Level 1, his/her level will be Level 3. Leveling up will be harder with higher Proficiency Level so Famitsu recommend using all three weapons frequently. Here�s the flow of leveling up . By inflicting actual damage on your enemy, your weapon will earn experience point . The weapon�s Proficiency Level and hence your character�s level will increased when enough experience points are gathered. A notify screen will pops up when this happens and the battle will continue once it fades out . So what�s the point of leveling up? Besides increasing your characters� HP amount, they will be able to carry heavier items or accessories (as armors), which is important because some of the most useful items in the game are quite heavy. Leveling up will also increases the amount of times you can Charge you weapon (more charges means bigger damages). Also, each weapon type has its own skills, which can be activated when charging and attach effects like �Damage UPx2: Activation Rate 33″ during attack. Skills will be different with each character. In the screens above, the skills available to Zephyr are listed on the right in slightly dimmed font and the one that got activated become solid. The Overworld Map ![]() You can earn special items called Hexers after winning a battle and its uses are now clearer. By placing Hexers of the same color on grids with colors, the section becomes available to explore. Hexers can also be used to exchange for things like Energy Station, which lets you save and recover health. Another uses for Hexers is placing them next to Terminal to generate some kind of special effects. |
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